SEE - the chess engine
SEE is a winboard chess engine written by Tor Lattimore in C++. SEE was started in about March 2003, and has been frequently updated since then. It is still fairly weak (2300 aproximately on ICC, blitz).
SEE uses a standard Alpha-Beta search algorithm, some Move-Ordering, Hash-Tables and Null-Move. On my slow p-III 500, 256 megabytes, it runs at about 120-140 kNps.
please e-mail comments and suggestions to me